We are looking for a Marketing Artist for the Creative Department with strong 2D skills and a desire to grow in 3D. You will primarily work on interactive advertising — Playable Ads — as well as video creatives and ASO tasks. You’ll be part of the Playable Ads team, working closely with other artists, a producer, developers, a modeler, and an animator.
Tasks you’ll work on
- Creation and assembly of isometric locations in 2D (PS), with a gradual transition to 3D (Blender) — we’re ready to teach and support you.
- Concepting (visualizing) locations and objects.
- Drawing storyboards, concepts, and illustrations.
- Creating icons, screenshots, and banners.
Technical requirements
- A current portfolio is a must.
- Strong academic fundamentals: composition, color theory, perspective, lighting.
- Experience with casual graphics in game advertising (static and video).
- Ability to create graphics from scratch, render, work with basic materials, and stylize.
- Strong sense of composition, form, lighting, and color.
- Ability to follow isometric construction rules; understanding of level design and level art.
- Understanding the differences between marketing graphics and product graphics — and applying that in practice.
- High visual literacy and awareness of creative trends.
Will be a plus
- Experience in 3D.
- Experience with Cocos.
- Experience with AI.
Why it’s great to work with us
- We inspire each other: we share expertise, exchange ideas, discuss them, and quickly bring them to life — results often exceed expectations.
- Our care department ensures real support: medical insurance, sick-leave compensation, vacation, 4 sick days a year, sports compensation, psychological support.
- We celebrate company birthdays, winter holidays, team buildings, releases, and project milestones with enthusiasm.
- Extra perks: referral bonuses, birthday gifts, and recognition of important life events.